         Thank you for evaluating the Sprite & Scrolling Engine!

Sprite & Scrolling Engine  Copyright (c) 1996 Genesoft.  All rights reserved.


Installation:

1. After decompressing the archive with PKUNZIP -D or with WinZip using
folder names, you must add the directory to your include path.

If the Engine is in C:\SSE, your include path should look something like:
INCLUDE=C:\WATCOM\H;C:\SSE

2. Run batch file called "MakeUtil.BAT" in the SSE directory.

3. To print the manual, type COPY MANUAL.TXT PRN.


Using the Engine:

It is highly recommended that you copy source files into a different
directory before modifying them.  Otherwise later versions of the Engine
will overwrite your changes.

If you have any problems, please e-mail a detailled description to:
 genesoft@istar.ca

We are always looking forward to hearing your comments and suggestions.
The more we hear from you, the better we can suit the Sprite & Scrolling
Engine to your needs.  Comments and suggestions may also be e-mailed to:
 genesoft@istar.ca


Files included in the archive:

README.TXT         - This file
MANUAL.TXT         - Manual and Programmer's Reference (24 pages)
LICENSE.TXT        - Available Terms for Licensing and Order Form
SSE10DL.LIB        - Debugging version of S.S.E. 1.0 library
SSE10FL.LIB        - Final version (no error checking) of S.S.E. 1.0 library
HELIDEMO\          - Helicopter Demo Source and Graphics
MAPMAKER\          - Basic Map-Maker Source
FONTS\             - Small Collection of Fonts
UTILSRC\           - Source code of "Capt-???" utilities
MAKEUTIL.BAT       - Batch file to make "Capt-???" utilities
SSE.H              - Main Header File
SSECAPT.H          - Graphic Capturing Header File
SSEDVID.H          - Direct Video Header File
SSEKEYB.H          - Keyboard Handler Header File
SSEPAL.H           - Palette Effects Header File
SSEUTIL.H          - General Utility Header File


