MOD Files
=========

MOD files are a music format which encapsulates note sequencing information
with instrument samples.  This directory contains several MOD files and
some derivatives of the format (such as ULT).

Several MOD players for the UltraSound are also included with which these 
files can be played.  

Inertia Player has good-looking oscilloscopes and a spectral analyzer,
but may have problems using 16-bit DMA to load samples into GUS RAM.

Metal has no graphics, but has superb sound quality as well as a -nodma
switch for use on systems with faulty DMA handling.

GLX is a bit more graphical than Metal, and a bit more DMA-friendly 
than Inertia Player.  GLX does not support the ULT format.

These players can be found in the subdirectories.  Their executables
have been copied up to \MODS to make it more convenient to play the
included MOD and ULT files.  You can use these players to selectively
listen to the included files, or you can run moddemo.bat to hear a
sampling of them.

All the files except for TEK2.ULT use 8-bit samples.  Even though 
the UltraSound hardware interpolates 8-bit samples to 16-bit
resolution, they still will not sound as good as true 16-bit linear
samples.  Now that the UltraSound, which is the only card to handle
16-bit MOD-type files well, is becoming more commonplace among MOD
musicians, 16-bit samples are appearing in more and more MOD-type 
files.

Notes on ULT files
==================

Although Metal and Inertia Player both support the ULT format, they do
not play ULT files as accurately as UltraTracker, the sequencing software
on which ULTs are composed.  If you hear sour notes or bizarre noises
while playing an ULT with Metal or Inertia Player, try the same ULT under
UltraTracker (in the \MODS\ULTRA directory).

End.
